Cucumber can be really very simple. Here’s a short video to show how you can get started in two minutes flat, using only two files: a simple feature file, and a few lines of ruby to execute it.
The simplest Cucumber project ever
Posted October 25, 2012
- Never, ever, ever, ever, ever give up
20 May 2015
- How dialogue works in Sol Trader
13 May 2015
- How face generation works in Sol Trader
06 May 2015
- How I'm using Proxemics in Sol Trader's game design
28 Apr 2015
- Why I ditched all the build tools in favour of a simple script
22 Apr 2015
Sol Trader (now Greenlit!)
My 2D indie space game for PC and Mac: a thinking person's space sim inspired by Elite and Asteroids.
Check out: Card Pirates
A card game I designed for 2 - 4 players, coming soon for iPhone and iPad.
I am a programmer, writer and trainer. I consult in technical architecture and agile management, and I train and coach teams in agile, BDD, automated testing, clean code and great team practices.
I have spoken on Ruby, Cucumber, being agile, code quality and programmer education at conferences including Rubyconf, the Scottish Ruby Conference, and Software Craftsmanship North America and Software Craftsmanship UK.
If you'd like to work with me then get in touch.